e9da54c2f9
Too many changes to list.
81 lines
1.7 KiB
Lua
81 lines
1.7 KiB
Lua
local PANEL = {}
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PANEL.IdealPing = 50
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PANEL.MaxPing = 400
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PANEL.RefreshTime = 1
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PANEL.PingBars = 5
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PANEL.m_Player = NULL
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PANEL.m_Ping = 0
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PANEL.NextRefresh = 0
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function PANEL:Init()
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end
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local colPing = Color(255, 255, 60, 255)
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function PANEL:Paint()
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local ping = self:GetPing()
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local pingmul = 1 - math.Clamp((ping - self.IdealPing) / self.MaxPing, 0, 1)
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local wid, hei = self:GetWide(), self:GetTall()
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local pingbars = math.max(1, self.PingBars)
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local barwidth = math.floor(wid / pingbars)
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local baseheight = math.floor(hei / pingbars)
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colPing.r = (1 - pingmul) * 255
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colPing.g = pingmul * 255
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for i=1, pingbars do
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local barheight = math.floor(baseheight * i)
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local x, y = (i - 1) * barwidth, hei - barheight
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surface.SetDrawColor(20, 20, 20, 255)
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surface.DrawRect(x, y, barwidth, barheight)
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if i == 1 or pingmul >= i / pingbars then
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surface.SetDrawColor(colPing)
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surface.DrawRect(x, y, barwidth, barheight)
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end
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surface.SetDrawColor(80, 80, 80, 255)
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surface.DrawOutlinedRect(x, y, barwidth, barheight)
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end
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draw.SimpleText(ping, "ZSScoreBoardPing", 0, 0, colPing)
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return true
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end
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function PANEL:RefreshContents()
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local pl = self:GetPlayer()
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if pl:IsValid() then
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self:SetPing(pl:Ping())
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else
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self:SetPing(0)
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end
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end
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function PANEL:Think()
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if RealTime() >= self.NextRefresh then
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self.NextRefresh = RealTime() + self.RefreshTime
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self:RefreshContents()
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end
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end
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function PANEL:SetPlayer(pl)
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self.m_Player = pl or NULL
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self:RefreshContents()
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end
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function PANEL:GetPlayer()
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return self.m_Player
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end
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function PANEL:SetPing(ping)
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self.m_Ping = ping
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end
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function PANEL:GetPing()
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return self.m_Ping
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end
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vgui.Register("DPingMeter", PANEL, "Panel")
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