e9da54c2f9
Too many changes to list.
71 lines
1.5 KiB
Lua
71 lines
1.5 KiB
Lua
local PANEL = {}
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PANEL.m_Team = 0
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PANEL.NextRefresh = 0
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local function ImageThink(self)
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self:SetRotation(math.sin((RealTime() + self.Seed) * 0.5) * 25)
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self:OldPaint()
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end
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function PANEL:Init()
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self.m_Image = vgui.Create("DEXRotatedImage", self)
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self.m_Image:SetImage("icon16/check_off.png")
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self.m_Image.Seed = math.Rand(0, 1000)
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self.m_Image.OldPaint = self.m_Image.Paint
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self.m_Image.Paint = ImageThink
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self.m_Counter = vgui.Create("DLabel", self)
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self.m_Counter:SetFont("ZSHUDFontSmaller")
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self:RefreshContents()
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end
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function PANEL:Paint()
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return true
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end
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function PANEL:Think()
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if RealTime() >= self.NextRefresh then
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self.NextRefresh = RealTime() + 1
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self:RefreshContents()
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end
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end
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function PANEL:SetTeam(teamid)
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self.m_Team = teamid
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self.m_Counter:SetTextColor(team.GetColor(teamid))
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end
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function PANEL:SetImage(mat)
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self.m_Image:SetImage(mat)
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self:InvalidateLayout()
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end
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function PANEL:PerformLayout()
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self.m_Image:SetSize(self:GetSize())
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self.m_Counter:AlignBottom()
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self.m_Counter:AlignRight()
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end
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function PANEL:RefreshContents()
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local numplayers = team.NumPlayers(self.m_Team)
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self.m_PrevPlayers = self.m_PrevPlayers or numplayers
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self.m_Counter:SetText(numplayers)
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self.m_Counter:SizeToContents()
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if self.m_PrevPlayers ~= numplayers then
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self.m_Counter:Stop()
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self.m_Counter:SetColor(numplayers > self.m_PrevPlayers and color_white or COLOR_RED)
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self.m_Counter:ColorTo(team.GetColor(self.m_Team), 2)
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self.m_PrevPlayers = numplayers
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end
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self:InvalidateLayout()
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end
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vgui.Register("DTeamCounter", PANEL, "DPanel")
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