e9da54c2f9
Too many changes to list.
48 lines
1.4 KiB
Lua
48 lines
1.4 KiB
Lua
function EFFECT:Init(data)
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local pos = data:GetOrigin()
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local norm = data:GetNormal()
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local particle
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sound.Play("nox/scatterfrost.ogg", pos, 75, math.Rand(95, 115))
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sound.Play("ambient/wind/wind_hit"..math.random(3)..".wav", pos, 75, math.Rand(160, 180))
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local emitter = ParticleEmitter(pos)
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emitter:SetNearClip(16, 24)
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for i=1, math.random(30, 50) do
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particle = emitter:Add("particle/sparkles", pos)
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particle:SetVelocity(VectorRand():GetNormal() * math.random(400,520))
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particle:SetAirResistance(math.random(400,600))
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particle:SetGravity(Vector(0,0,-45))
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particle:SetDieTime(math.Rand(3, 5))
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particle:SetStartAlpha(200)
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particle:SetEndAlpha(100)
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particle:SetStartSize(1)
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particle:SetEndSize(0)
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particle:SetRoll(math.Rand(0, 360))
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particle:SetRollDelta(math.Rand(-6, 6))
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particle:SetColor(255,255,255)
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end
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for i=1, 16 do
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particle = emitter:Add("particle/smokesprites_000"..math.random(9), pos)
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particle:SetVelocity(VectorRand():GetNormal() * 140)
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particle:SetDieTime(math.Rand(0.3, 0.6))
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particle:SetStartAlpha(math.Rand(90, 110))
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particle:SetStartSize(1)
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particle:SetEndSize(math.Rand(90, 120))
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particle:SetRoll(math.Rand(-360, 360))
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particle:SetRollDelta(math.Rand(-4.5, 4.5))
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particle:SetColor(255, 255, 255)
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end
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emitter:Finish() emitter = nil collectgarbage("step", 64)
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end
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function EFFECT:Think()
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return false
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end
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function EFFECT:Render()
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end
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