e9da54c2f9
Too many changes to list.
59 lines
1.3 KiB
Lua
59 lines
1.3 KiB
Lua
AddCSLuaFile()
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SWEP.PrintName = "'Redeemers' Dual Handguns"
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SWEP.Slot = 1
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SWEP.SlotPos = 0
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if CLIENT then
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SWEP.ViewModelFlip = false
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SWEP.ViewModelFOV = 50
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SWEP.HUD3DBone = "v_weapon.slide_right"
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SWEP.HUD3DPos = Vector(1, 0.1, -1)
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SWEP.HUD3DScale = 0.015
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end
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SWEP.Base = "weapon_zs_base"
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SWEP.HoldType = "duel"
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SWEP.ViewModel = "models/weapons/cstrike/c_pist_elite.mdl"
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SWEP.WorldModel = "models/weapons/w_pist_elite.mdl"
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SWEP.UseHands = true
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SWEP.Primary.Sound = Sound("Weapon_ELITE.Single")
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SWEP.Primary.Damage = 22
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SWEP.Primary.NumShots = 1
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SWEP.Primary.Delay = 0.15
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SWEP.Primary.ClipSize = 30
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SWEP.Primary.Automatic = true
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SWEP.Primary.Ammo = "pistol"
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SWEP.Primary.DefaultClip = 150
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SWEP.ConeMax = 2.75
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SWEP.ConeMin = 2.5
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GAMEMODE:AttachWeaponModifier(SWEP, WEAPON_MODIFIER_RELOAD_SPEED, 0.1)
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function SWEP:SecondaryAttack()
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end
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function SWEP:SendWeaponAnimation()
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self:SendWeaponAnim(self:Clip1() % 2 == 0 and ACT_VM_PRIMARYATTACK or ACT_VM_SECONDARYATTACK)
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end
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if not CLIENT then return end
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function SWEP:GetTracerOrigin()
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local owner = self:GetOwner()
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if owner:IsValid() then
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local vm = owner:GetViewModel()
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if vm and vm:IsValid() then
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local attachment = vm:GetAttachment(self:Clip1() % 2 + 3)
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if attachment then
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return attachment.Pos
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end
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end
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end
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end
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