zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/zm_evacuated_city.lua
2014-10-01 20:49:54 -04:00

7 lines
291 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
for _, ent in pairs(ents.FindByClass("trigger_teleport")) do ent:Remove() end
for _, ent in pairs(ents.FindByClass("func_door")) do ent:Remove() end
for _, ent in pairs(ents.FindByClass("func_door_rotating")) do ent:Remove() end
end)