zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/zm_fury_v2.lua
2014-10-01 20:49:54 -04:00

11 lines
287 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
local ent = ents.Create("prop_dynamic_override")
if ent:IsValid() then
ent:SetPos(Vector(-48.8903, 1088.3591, -407.9688))
ent:SetKeyValue("solid", 6)
ent:SetModel("models/props_lab/blastdoor001a.mdl")
ent:Spawn()
end
end)