zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/sh_channel.lua
2015-03-13 14:35:30 -04:00

27 lines
502 B
Lua

GM.MaxChannels = {}
GM.MaxChannels["prop_gunturret"] = 7
function GM:GetFreeChannel(class)
local max = self.MaxChannels[class]
if not max then return 1 end
local taken_channels = {}
for _, ent in pairs(ents.FindByClass(class)) do
if ent:IsValid() and ent.GetChannel then
taken_channels[ent:GetChannel()] = true
end
end
for i=1, max do
if not taken_channels[i] then
return i
end
end
return -1
end
function GM:HasFreeChannel(class)
return self:GetFreeChannel(class) >= 1
end