e9da54c2f9
Too many changes to list.
56 lines
1.8 KiB
Lua
56 lines
1.8 KiB
Lua
AddCSLuaFile()
|
|
|
|
SWEP.PrintName = "Axe"
|
|
SWEP.Description = "A simple axe, with balanced stats across the board in terms of damage, range and swing speed."
|
|
|
|
if CLIENT then
|
|
SWEP.ViewModelFOV = 55
|
|
SWEP.ViewModelFlip = false
|
|
|
|
SWEP.ShowViewModel = false
|
|
SWEP.ShowWorldModel = false
|
|
SWEP.VElements = {
|
|
["base"] = { type = "Model", model = "models/props/cs_militia/axe.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3, 1.299, -4), angle = Angle(0, 0, 90), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
|
|
}
|
|
SWEP.WElements = {
|
|
["base"] = { type = "Model", model = "models/props/cs_militia/axe.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3, 1.399, -4), angle = Angle(0, 0, 90), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
|
|
}
|
|
end
|
|
|
|
SWEP.Base = "weapon_zs_basemelee"
|
|
|
|
SWEP.ViewModel = "models/weapons/c_stunstick.mdl"
|
|
SWEP.WorldModel = "models/props/cs_militia/axe.mdl"
|
|
SWEP.UseHands = true
|
|
|
|
SWEP.HoldType = "melee2"
|
|
|
|
SWEP.MeleeDamage = 45
|
|
SWEP.MeleeRange = 55
|
|
SWEP.MeleeSize = 1.5
|
|
SWEP.MeleeKnockBack = 125
|
|
|
|
SWEP.WalkSpeed = SPEED_FAST
|
|
|
|
SWEP.SwingTime = 0.6
|
|
SWEP.SwingRotation = Angle(0, -20, -40)
|
|
SWEP.SwingOffset = Vector(10, 0, 0)
|
|
SWEP.SwingHoldType = "melee"
|
|
|
|
SWEP.HitDecal = "Manhackcut"
|
|
|
|
SWEP.AllowQualityWeapons = true
|
|
|
|
GAMEMODE:AttachWeaponModifier(SWEP, WEAPON_MODIFIER_MELEE_RANGE, 3)
|
|
|
|
function SWEP:PlaySwingSound()
|
|
self:EmitSound("weapons/iceaxe/iceaxe_swing1.wav", 75, math.random(65, 70))
|
|
end
|
|
|
|
function SWEP:PlayHitSound()
|
|
self:EmitSound("weapons/melee/golf club/golf_hit-0"..math.random(4)..".ogg")
|
|
end
|
|
|
|
function SWEP:PlayHitFleshSound()
|
|
self:EmitSound("physics/body/body_medium_break"..math.random(2, 4)..".wav")
|
|
end
|