e9da54c2f9
Too many changes to list.
47 lines
1.1 KiB
Lua
47 lines
1.1 KiB
Lua
INC_SERVER()
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function SWEP:ThrowGibs()
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local owner = self:GetOwner()
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owner.LastRangedAttack = CurTime()
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local ent = ents.Create("projectile_doomcrab")
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if ent:IsValid() then
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ent:SetPos(owner:GetShootPos())
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ent:SetAngles(AngleRand())
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ent:SetOwner(owner)
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ent:Spawn()
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local phys = ent:GetPhysicsObject()
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if phys:IsValid() then
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phys:Wake()
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phys:SetVelocityInstantaneous(owner:GetAimVector() * 600)
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phys:AddAngleVelocity(VectorRand() * 360)
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end
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end
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end
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function SWEP:PoundAttackProcess()
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if CurTime() < self.PoundAttackStart + 0.4 then return end
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local owner = self:GetOwner()
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local pos = owner:GetPos() + Vector(0, 0, 2)
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owner:LagCompensation(true)
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owner:EmitSound("physics/concrete/concrete_break3.wav", 77, 70)
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util.ScreenShake(pos, 5, 5, 1, 300)
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local effectdata = EffectData()
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effectdata:SetOrigin(pos)
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effectdata:SetNormal(Vector(0, 0, 1))
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util.Effect("ThumperDust", effectdata, true, true)
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owner:GodEnable()
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util.BlastDamageEx(self, owner, pos, 112, 25, DMG_CLUB)
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util.BlastDamageEx(self, owner, pos, 22, 40, DMG_CLUB)
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owner:GodDisable()
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owner:LagCompensation(false)
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end
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