zombiesurvival-evolved/gamemodes/zombiesurvival/gamemode/maps/cs_crackhousenightbeta4.lua
2014-10-01 20:49:54 -04:00

7 lines
167 B
Lua

hook.Add("InitPostEntityMap", "Adding", function()
for _, ent in pairs(ents.FindByClass("prop_physics*")) do
ent:GetPhysicsObject():EnableMotion(true)
end
end)