zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_enkindler/init.lua
William Moodhe e9da54c2f9 ZS updates for 2014-2018
Too many changes to list.
2018-05-01 18:32:59 -04:00

8 lines
200 B
Lua

INC_SERVER()
SWEP.Primary.Projectile = "projectile_impactmine_kin"
SWEP.Primary.ProjVelocity = 600
function SWEP:PhysModify(physobj)
physobj:AddAngleVelocity(VectorRand():GetNormalized() * 90)
end