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languages
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Maximum of 7 turrets active at once
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2015-03-09 14:26:27 -04:00 |
maps
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
noxapi
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Fix noxapi thinking all are supporters.
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2014-12-23 11:26:08 -05:00 |
prepackagedmapprofiles
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
vgui
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Another missing file
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2015-03-13 16:47:25 -04:00 |
zombieclasses
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Large backend update
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2015-03-09 13:45:47 -04:00 |
buffthefps.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_deathnotice.lua
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Attempt to fix redeem crash.
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2014-11-08 16:17:07 -05:00 |
cl_dermaskin.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_draw.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_floatingscore.lua
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Added point floaters to healing other players.
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2014-11-09 18:28:31 -05:00 |
cl_hint.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_init.lua
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Fix colors not updating on some text items due to gmod update
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2015-03-09 20:14:53 -04:00 |
cl_options.lua
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Added option to prevent being picked as a boss zombie.
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2015-02-03 04:13:48 +00:00 |
cl_postprocess.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
cl_scoreboard.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
cl_targetid.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
cl_util.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
cl_zombieescape.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
init.lua
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Fix colors not updating on some text items due to gmod update
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2015-03-09 20:14:53 -04:00 |
mapeditor.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
nixthelag.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_entity_extend.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
obj_entity_extend_sv.lua
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Added a system to chain arguments through source and gamemode entities.
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2015-01-30 23:55:12 +00:00 |
obj_player_extend.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
obj_player_extend_cl.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_player_extend_sv.lua
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Fixed zombie limbs from scaling with human perks
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2015-04-05 22:02:13 +01:00 |
obj_vector_extend.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
obj_weapon_extend.lua
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Maximum of 7 turrets active at once
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2015-03-09 14:26:27 -04:00 |
sh_animations.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
sh_channel.lua
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Fix missing file causing turret errors
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2015-03-13 14:35:30 -04:00 |
sh_colors.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sh_crafts.lua
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Fixed rare errors.
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2014-11-19 09:07:50 -05:00 |
sh_globals.lua
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Increased general movement speed in Zombie Escape
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2014-12-03 23:57:12 +00:00 |
sh_options.lua
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Gun turret ammo fix.
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2014-12-19 00:52:29 -05:00 |
sh_serialization.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_sigils.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_translate.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sh_util.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
sh_zombieclasses.lua
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Fixed all classes printing as unlocked every wave.
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2014-11-04 20:20:22 -05:00 |
sh_zombieescape.lua
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Moved CSSWEAPONS from global to local
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2014-11-16 04:54:53 +00:00 |
shared.lua
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Maximum of 7 turrets active at once
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2015-03-09 14:26:27 -04:00 |
sv_crafts.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_options.lua
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Merge with current nox changes.
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2014-11-07 00:03:40 -05:00 |
sv_playerspawnentities.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_profiling.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
sv_sigils.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |
sv_zombieescape.lua
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Large backend update
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2015-03-09 13:45:47 -04:00 |
workshopfix.lua
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Imported from SVN.
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2014-10-01 20:49:54 -04:00 |