Added cleanupfilter for spawns in Zombie Escape
Some maps move the spawns for each level.
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@ -7,6 +7,8 @@ if not GM.ZombieEscape then return end
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table.insert(GM.CleanupFilter, "func_brush")
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table.insert(GM.CleanupFilter, "env_global")
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table.insert(GM.CleanupFilter, "info_player_terrorist")
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table.insert(GM.CleanupFilter, "info_player_counterterrorist")
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-- We need to fix these important entities.
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hook.Add("EntityKeyValue", "zombieescape", function(ent, key, value)
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