Update zombiesurvival.fgd
Added FGD weapons for official server: LongArm, Oberon, Artemis, Molotov, Spinfusor, Hurricane and Drone. Added zombie options: Doom Crab, Ass Kicker, and Shadow Lurker
This commit is contained in:
parent
96f229345a
commit
279641fef7
1 changed files with 41 additions and 0 deletions
|
@ -40,6 +40,7 @@
|
|||
"zombie" : "Zombie"
|
||||
"classic Zombie" : "Classic Zombie"
|
||||
"fresh dead" : "Fresh Dead"
|
||||
"shadow lurker" : "Shadow Lurker"
|
||||
"zombie legs" : "Zombie Legs"
|
||||
"zombie torso" : "Zombie Torso"
|
||||
"flesh creeper" : "Flesh Creeper"
|
||||
|
@ -53,6 +54,8 @@
|
|||
"fast zombie legs" : "Fast Zombie Legs"
|
||||
"poison zombie" : "Poison Zombie"
|
||||
"chem zombie" : "Chem Zombie"
|
||||
"ass kicker" : "Ass Kicker"
|
||||
"doom crab" : "Doom Crab"
|
||||
"nightmare" : "Nightmare"
|
||||
"puke pus" : "Puke Pus"
|
||||
"the tickle monster" : "The Tickle Monster"
|
||||
|
@ -69,6 +72,7 @@
|
|||
"zombie" : "Zombie"
|
||||
"classic Zombie" : "Classic Zombie"
|
||||
"fresh dead" : "Fresh Dead"
|
||||
"shadow lurker" : "Shadow Lurker"
|
||||
"zombie legs" : "Zombie Legs"
|
||||
"zombie torso" : "Zombie Torso"
|
||||
"flesh creeper" : "Flesh Creeper"
|
||||
|
@ -82,6 +86,8 @@
|
|||
"fast zombie legs" : "Fast Zombie Legs"
|
||||
"poison zombie" : "Poison Zombie"
|
||||
"chem zombie" : "Chem Zombie"
|
||||
"ass kicker" : "Ass Kicker"
|
||||
"doom crab" : "Doom Crab"
|
||||
"nightmare" : "Nightmare"
|
||||
"puke pus" : "Puke Pus"
|
||||
"the tickle monster" : "The Tickle Monster"
|
||||
|
@ -98,6 +104,7 @@
|
|||
"zombie" : "Zombie"
|
||||
"classic Zombie" : "Classic Zombie"
|
||||
"fresh dead" : "Fresh Dead"
|
||||
"shadow lurker" : "Shadow Lurker"
|
||||
"zombie legs" : "Zombie Legs"
|
||||
"zombie torso" : "Zombie Torso"
|
||||
"flesh creeper" : "Flesh Creeper"
|
||||
|
@ -111,6 +118,8 @@
|
|||
"fast zombie legs" : "Fast Zombie Legs"
|
||||
"poison zombie" : "Poison Zombie"
|
||||
"chem zombie" : "Chem Zombie"
|
||||
"ass kicker" : "Ass Kicker"
|
||||
"doom crab" : "Doom Crab"
|
||||
"nightmare" : "Nightmare"
|
||||
"puke pus" : "Puke Pus"
|
||||
"the tickle monster" : "The Tickle Monster"
|
||||
|
@ -127,6 +136,7 @@
|
|||
"zombie" : "Zombie"
|
||||
"classic Zombie" : "Classic Zombie"
|
||||
"fresh dead" : "Fresh Dead"
|
||||
"shadow lurker" : "Shadow Lurker"
|
||||
"zombie legs" : "Zombie Legs"
|
||||
"zombie torso" : "Zombie Torso"
|
||||
"flesh creeper" : "Flesh Creeper"
|
||||
|
@ -140,6 +150,8 @@
|
|||
"fast zombie legs" : "Fast Zombie Legs"
|
||||
"poison zombie" : "Poison Zombie"
|
||||
"chem zombie" : "Chem Zombie"
|
||||
"ass kicker" : "Ass Kicker"
|
||||
"doom crab" : "Doom Crab"
|
||||
"nightmare" : "Nightmare"
|
||||
"puke pus" : "Puke Pus"
|
||||
"the tickle monster" : "The Tickle Monster"
|
||||
|
@ -157,6 +169,7 @@
|
|||
"zombie" : "Zombie"
|
||||
"classic Zombie" : "Classic Zombie"
|
||||
"fresh dead" : "Fresh Dead"
|
||||
"shadow lurker" : "Shadow Lurker"
|
||||
"zombie legs" : "Zombie Legs"
|
||||
"zombie torso" : "Zombie Torso"
|
||||
"flesh creeper" : "Flesh Creeper"
|
||||
|
@ -170,6 +183,8 @@
|
|||
"fast zombie legs" : "Fast Zombie Legs"
|
||||
"poison zombie" : "Poison Zombie"
|
||||
"chem zombie" : "Chem Zombie"
|
||||
"ass kicker" : "Ass Kicker"
|
||||
"doom crab" : "Doom Crab"
|
||||
"nightmare" : "Nightmare"
|
||||
"puke pus" : "Puke Pus"
|
||||
"the tickle monster" : "The Tickle Monster"
|
||||
|
@ -929,6 +944,32 @@
|
|||
"Ammo Type: Rifle.\n"+
|
||||
"A hunting rifle that deals high amount of damage at the cost of slow reload speed. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_357.mdl") = weapon_zs_longarm :
|
||||
"Ammo Type: Pistol.\n"+
|
||||
"This gun's bullets deal extremely large amounts of damage. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_shotgun.mdl") = weapon_zs_oberon :
|
||||
"Ammo Type: Pulse.\n"+
|
||||
"Slows Targets and Knocks them back. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_Pistol.mdl") = weapon_zs_artemis :
|
||||
"Ammo Type: Bolts.\n"+
|
||||
"A pair of minature crossbows. Fires quick successions of explosive bolts. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_grenade.mdl") = weapon_zs_molotov :
|
||||
"A highly flammable concoction, use at your own risk. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_crossbow.mdl") = weapon_zs_spinfusor:
|
||||
"Ammo Type: Pulse.\n"+
|
||||
"Launches highly explosive pulse projectiles. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/weapons/w_smg1.mdl") = weapon_zs_hurricane :
|
||||
"Ammo Type: Pulse.\n"+
|
||||
"The fire-rate increases as the magazine empties itself. " []
|
||||
|
||||
@PointClass base(Weapon) studio("models/combine_scanner.mdl") = weapon_zs_drone :
|
||||
"A deployable, remotely controlled device. Ideal for scouting, retrieval and targeted attacks. " []
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Gamemode - Crafting Weapons ////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
Loading…
Reference in a new issue