Fixed zombie limbs from scaling with human perks

This commit is contained in:
Ben 2015-04-05 22:02:13 +01:00
parent c8f5c56b12
commit 83e2344cd9

View file

@ -85,7 +85,8 @@ function meta:ChangeTeam(teamid)
if oldteam ~= teamid then if oldteam ~= teamid then
gamemode.Call("OnPlayerChangedTeam", self, oldteam, teamid) gamemode.Call("OnPlayerChangedTeam", self, oldteam, teamid)
end end
self:DoNoodleArmBones()
self:DoMuscularBones()
self:CollisionRulesChanged() self:CollisionRulesChanged()
end end