Fixed indentation

This commit is contained in:
Mka0207 2019-03-18 18:30:04 -04:00
parent f79846b7ad
commit c63f0155ff

View file

@ -1780,10 +1780,10 @@ function GM:PlayerBindPress(pl, bind, wasin)
elseif P_Team(pl) == TEAM_HUMAN then elseif P_Team(pl) == TEAM_HUMAN then
self:ToggleOTSCamera() self:ToggleOTSCamera()
end end
elseif bind == "impulse 100" then elseif bind == "impulse 100" then
if P_Team(pl) == TEAM_UNDEAD and pl:Alive() then if P_Team(pl) == TEAM_UNDEAD and pl:Alive() then
self:ToggleZombieVision() self:ToggleZombieVision()
end end
end end
end end
@ -2243,4 +2243,4 @@ end
function PlayMenuCloseSound() function PlayMenuCloseSound()
MySelf:EmitSound("buttons/lightswitch2.wav", 100, 20) MySelf:EmitSound("buttons/lightswitch2.wav", 100, 20)
end end