Remove gamemode-wide punishments to steamids
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2 changed files with 0 additions and 16 deletions
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@ -2200,11 +2200,6 @@ function GM:PlayerInitialSpawnRound(pl)
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local uniqueid = pl:UniqueID()
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local uniqueid = pl:UniqueID()
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if table.HasValue(self.FanList, uniqueid) then
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pl.DamageVulnerability = (pl.DamageVulnerability or 1) + 10
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pl:PrintTranslatedMessage(HUD_PRINTTALK, "thanks_for_being_a_fan_of_zs")
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end
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if self.PreviouslyDied[uniqueid] or ZSBOT then
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if self.PreviouslyDied[uniqueid] or ZSBOT then
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-- They already died and reconnected.
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-- They already died and reconnected.
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pl:ChangeTeam(TEAM_UNDEAD)
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pl:ChangeTeam(TEAM_UNDEAD)
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@ -327,14 +327,3 @@ GM.ValidBeaconMessages = {
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"message_beacon_24",
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"message_beacon_24",
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"message_beacon_25"
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"message_beacon_25"
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}
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}
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GM.FanList = {
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"1418945843",
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"1595085577",
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"3311458935",
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"3023059541",
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"2000875318",
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"778584317",
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"6086255",
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"2867054481"
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}
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