Remove gamemode-wide punishments to steamids

This commit is contained in:
William Moodhe 2019-03-18 16:52:35 -04:00
parent dac0895bc9
commit e89f99a5ce
2 changed files with 0 additions and 16 deletions

View file

@ -2200,11 +2200,6 @@ function GM:PlayerInitialSpawnRound(pl)
local uniqueid = pl:UniqueID() local uniqueid = pl:UniqueID()
if table.HasValue(self.FanList, uniqueid) then
pl.DamageVulnerability = (pl.DamageVulnerability or 1) + 10
pl:PrintTranslatedMessage(HUD_PRINTTALK, "thanks_for_being_a_fan_of_zs")
end
if self.PreviouslyDied[uniqueid] or ZSBOT then if self.PreviouslyDied[uniqueid] or ZSBOT then
-- They already died and reconnected. -- They already died and reconnected.
pl:ChangeTeam(TEAM_UNDEAD) pl:ChangeTeam(TEAM_UNDEAD)

View file

@ -327,14 +327,3 @@ GM.ValidBeaconMessages = {
"message_beacon_24", "message_beacon_24",
"message_beacon_25" "message_beacon_25"
} }
GM.FanList = {
"1418945843",
"1595085577",
"3311458935",
"3023059541",
"2000875318",
"778584317",
"6086255",
"2867054481"
}