Commit graph

215 commits

Author SHA1 Message Date
e1ef031c4d
add: first steps of multithreading 2022-07-17 20:48:13 +08:00
690035b3dd
mod: simplify player ShouldNotCollide 2022-07-17 20:46:55 +08:00
327f686f62
fix: typo 2022-07-14 18:05:29 +08:00
764bb94570
fix: stackoverflow when hot-reloading 2022-07-12 18:33:47 +08:00
7d92caf327
mod: descriptive files 2022-07-12 18:29:33 +08:00
William Moodhe
310793aff3
Add gamemode category 2021-04-13 17:23:52 -04:00
William Moodhe
fb610b7093 Fix creeper nests being unable to be destroyed by flesh creepers. #218 2019-11-30 21:58:52 -05:00
William Moodhe
e3f3285ede
Merge pull request #206 from arthurgeron/master
Fixed players not being able to phase when stuck inside a object
2019-04-11 20:11:54 -04:00
Arthur Geron
c701cb5bf2 Fixed players not being able to phase when stuck 2019-04-11 13:57:29 -03:00
William Moodhe
5457f44c16
Merge pull request #205 from arthurgeron/master
Fixed inventory only showing limited number of items
2019-04-04 22:55:00 -04:00
Arthur Geron
6088ae913b Added DGrid inside DScrollPanel 2019-04-01 04:10:39 -03:00
William Moodhe
972ea368c5
Merge pull request #202 from mctgmod/master
Remove nox special sigilplacer permissions
2019-03-19 02:25:49 -04:00
MrCraigTunstall
dd1a3c36a8 Altered sigil placer SteamIDs 2019-03-18 23:01:26 +00:00
mctgmod
9a33ca6973
Merge pull request #1 from JetBoom/master
pull request
2019-03-18 23:00:26 +00:00
William Moodhe
c0488207c4 Fix 2019-03-18 18:55:04 -04:00
William Moodhe
0fbb2037c6
Merge pull request #201 from Mka0207/master
ZombieVision moved to clientside.
2019-03-18 18:53:47 -04:00
Mka0207
c63f0155ff Fixed indentation 2019-03-18 18:30:04 -04:00
William Moodhe
920e8ad4c2 Merge branch 'master' of https://github.com/JetBoom/zombiesurvival 2019-03-18 16:52:42 -04:00
William Moodhe
e89f99a5ce Remove gamemode-wide punishments to steamids 2019-03-18 16:52:35 -04:00
Mka0207
f79846b7ad Merged bindpress funcs. 2019-03-18 15:18:49 -04:00
Mka0207
e881e4e588 ZombieVision now based on bind. 2019-03-18 15:07:36 -04:00
Mka0207
3249ff5fac ZombieVision moved to clientside.
remove lag when people with high ping toggle zvision.
2019-03-17 23:31:18 -04:00
William Moodhe
d839eab42c
Merge pull request #200 from mctgmod/master
TVs can now be broken
2019-03-17 19:59:13 -04:00
MrCraigTunstall
535e262ef4 TVs can now be broken 2019-03-17 18:15:37 +00:00
William Moodhe
dac0895bc9 Prep for final workshop update 2019-03-15 02:30:37 -04:00
William Moodhe
f90bf03528
Another clarification. 2018-05-01 21:33:52 -04:00
William Moodhe
c19be3e921
Update this one too. 2018-05-01 21:33:17 -04:00
William Moodhe
7ba3a8d6e8 No need for this. 2018-05-01 18:38:08 -04:00
William Moodhe
21ddf7f62c Enjoy. 2018-05-01 18:35:42 -04:00
William Moodhe
e9da54c2f9 ZS updates for 2014-2018
Too many changes to list.
2018-05-01 18:32:59 -04:00
William Moodhe
f6e92a3ef7 Fix font changing in notifications not working
Addresses https://github.com/JetBoom/zombiesurvival/issues/177
2016-08-10 08:26:45 -04:00
William Moodhe / JetBoom
69afb7239a Fix health display
TEXT_ALIGN_TOP / TEXT_ALIGN_BOTTOM behavior was reversed. A gmod update finally, silently, fixed them.

note, I fixed all cases of this in the upcoming update but this is here as a temp fix since it's a big deal.
2016-02-26 22:44:15 -05:00
William Moodhe / JetBoom
2927816199 Merge pull request #160 from BClark09/patch-2
Small Update zombiesurvival.fgd
2016-02-03 07:24:24 -05:00
Ben Clark
c8abd24b09 Update zombiesurvival.fgd
Changed fiveseven model usage from view to world.
2016-02-03 12:18:10 +00:00
William Moodhe / JetBoom
2b8d651cfc Merge pull request #158 from BClark09/patch-1
Fixed typo in FGD
2016-01-25 16:36:56 -05:00
William Moodhe / JetBoom
dae0b072c6 Temp fix to squelch errors on reload 2016-01-25 16:35:14 -05:00
Ben Clark
715b66f53e Fixed typo in FGD
Whoops
2016-01-23 15:08:12 +00:00
William Moodhe / JetBoom
0815a48e42 Merge pull request #157 from BClark09/patch-1
Removed model from sigil placement nodes in hammer.
2016-01-22 21:36:25 -05:00
Ben Clark
79ac958a23 Changed to the actual model 2016-01-22 23:36:36 +00:00
Ben Clark
ced98892fa Removed model from sigil placement nodes.
Because mappers don't understand what an origin is.
2016-01-22 09:58:35 +00:00
William Moodhe / JetBoom
b4f5002d37 Merge pull request #156 from BClark09/patch-1
Update zombiesurvival.fgd
2016-01-13 13:33:58 -05:00
Ben Clark
279641fef7 Update zombiesurvival.fgd
Added FGD weapons for official server: LongArm, Oberon, Artemis, Molotov, Spinfusor, Hurricane and Drone.

Added zombie options: Doom Crab, Ass Kicker, and Shadow Lurker
2016-01-10 14:59:32 +00:00
William Moodhe / JetBoom
96f229345a Merge pull request #151 from BClark09/patch-1
Added Entities to FGD
2015-12-13 07:22:18 -05:00
Ben Clark
00c4c63712 Added Entities to FGD
added sigil placement, and a target name to zombie gasses.
2015-12-08 12:12:01 +00:00
William Moodhe / JetBoom
d6a17dfee1 Update obj_entity_extend.lua 2015-10-24 17:21:38 -04:00
William Moodhe / JetBoom
d6db60b86a Update obj_entity_extend.lua 2015-10-22 04:01:26 -04:00
William Moodhe / JetBoom
8167e9bf75 Update shared.lua 2015-10-22 04:01:05 -04:00
William Moodhe / JetBoom
1e67e2dc31 Cliphull workaround 2015-10-22 03:57:16 -04:00
William Moodhe / JetBoom
8f248f3d30 Update obj_entity_extend.lua 2015-10-22 03:56:21 -04:00
William Moodhe / JetBoom
b4b3442e1c Melee can hit hitboxes
Temporary workaround for melee not being able to hit crouched hitboxes.
2015-10-22 03:52:29 -04:00