Commit graph

  • e1ef031c4d
    add: first steps of multithreading multithread YUCLing 2022-07-17 20:48:13 +0800
  • 690035b3dd
    mod: simplify player ShouldNotCollide master YUCLing 2022-07-17 20:46:55 +0800
  • 327f686f62
    fix: typo YUCLing 2022-07-14 18:05:29 +0800
  • 764bb94570
    fix: stackoverflow when hot-reloading YUCLing 2022-07-12 18:33:47 +0800
  • 7d92caf327
    mod: descriptive files YUCLing 2022-07-12 18:29:33 +0800
  • 310793aff3
    Add gamemode category William Moodhe 2021-04-13 17:23:52 -0400
  • fb610b7093 Fix creeper nests being unable to be destroyed by flesh creepers. #218 William Moodhe 2019-11-30 21:58:52 -0500
  • e3f3285ede
    Merge pull request #206 from arthurgeron/master William Moodhe 2019-04-11 20:11:54 -0400
  • c701cb5bf2 Fixed players not being able to phase when stuck Arthur Geron 2019-04-11 13:57:29 -0300
  • 5457f44c16
    Merge pull request #205 from arthurgeron/master William Moodhe 2019-04-04 22:55:00 -0400
  • 6088ae913b Added DGrid inside DScrollPanel Arthur Geron 2019-04-01 03:55:23 -0300
  • 972ea368c5
    Merge pull request #202 from mctgmod/master William Moodhe 2019-03-19 02:25:49 -0400
  • dd1a3c36a8 Altered sigil placer SteamIDs MrCraigTunstall 2019-03-18 23:01:26 +0000
  • 9a33ca6973
    Merge pull request #1 from JetBoom/master mctgmod 2019-03-18 23:00:26 +0000
  • c0488207c4 Fix William Moodhe 2019-03-18 18:55:04 -0400
  • 0fbb2037c6
    Merge pull request #201 from Mka0207/master William Moodhe 2019-03-18 18:53:47 -0400
  • c63f0155ff Fixed indentation Mka0207 2019-03-18 18:30:04 -0400
  • 920e8ad4c2 Merge branch 'master' of https://github.com/JetBoom/zombiesurvival William Moodhe 2019-03-18 16:52:42 -0400
  • e89f99a5ce Remove gamemode-wide punishments to steamids William Moodhe 2019-03-18 16:52:35 -0400
  • f79846b7ad Merged bindpress funcs. Mka0207 2019-03-18 15:18:49 -0400
  • e881e4e588 ZombieVision now based on bind. Mka0207 2019-03-18 15:07:36 -0400
  • 3249ff5fac ZombieVision moved to clientside. Mka0207 2019-03-17 23:31:18 -0400
  • d839eab42c
    Merge pull request #200 from mctgmod/master William Moodhe 2019-03-17 19:59:13 -0400
  • 535e262ef4 TVs can now be broken MrCraigTunstall 2019-03-17 18:15:37 +0000
  • dac0895bc9 Prep for final workshop update William Moodhe 2019-03-15 02:30:37 -0400
  • f90bf03528
    Another clarification. William Moodhe 2018-05-01 21:33:52 -0400
  • c19be3e921
    Update this one too. William Moodhe 2018-05-01 21:33:17 -0400
  • 7ba3a8d6e8 No need for this. William Moodhe 2018-05-01 18:38:08 -0400
  • 21ddf7f62c Enjoy. William Moodhe 2018-05-01 18:35:42 -0400
  • e9da54c2f9 ZS updates for 2014-2018 William Moodhe 2018-05-01 18:32:59 -0400
  • f6e92a3ef7 Fix font changing in notifications not working William Moodhe 2016-08-10 08:26:45 -0400
  • 69afb7239a Fix health display William Moodhe / JetBoom 2016-02-26 22:44:15 -0500
  • 2927816199 Merge pull request #160 from BClark09/patch-2 William Moodhe / JetBoom 2016-02-03 07:24:24 -0500
  • c8abd24b09 Update zombiesurvival.fgd Ben Clark 2016-02-03 12:18:10 +0000
  • 2b8d651cfc Merge pull request #158 from BClark09/patch-1 William Moodhe / JetBoom 2016-01-25 16:36:56 -0500
  • dae0b072c6 Temp fix to squelch errors on reload William Moodhe / JetBoom 2016-01-25 16:35:14 -0500
  • 715b66f53e Fixed typo in FGD Ben Clark 2016-01-23 15:08:12 +0000
  • 0815a48e42 Merge pull request #157 from BClark09/patch-1 William Moodhe / JetBoom 2016-01-22 21:36:25 -0500
  • 79ac958a23 Changed to the actual model Ben Clark 2016-01-22 23:36:36 +0000
  • ced98892fa Removed model from sigil placement nodes. Ben Clark 2016-01-22 09:58:35 +0000
  • b4f5002d37 Merge pull request #156 from BClark09/patch-1 William Moodhe / JetBoom 2016-01-13 13:33:58 -0500
  • 279641fef7 Update zombiesurvival.fgd Ben Clark 2016-01-10 14:59:32 +0000
  • 96f229345a Merge pull request #151 from BClark09/patch-1 William Moodhe / JetBoom 2015-12-13 07:22:18 -0500
  • 00c4c63712 Added Entities to FGD Ben Clark 2015-12-08 12:12:01 +0000
  • d6a17dfee1 Update obj_entity_extend.lua William Moodhe / JetBoom 2015-10-24 17:21:38 -0400
  • d6db60b86a Update obj_entity_extend.lua William Moodhe / JetBoom 2015-10-22 04:01:26 -0400
  • 8167e9bf75 Update shared.lua William Moodhe / JetBoom 2015-10-22 04:01:05 -0400
  • 1e67e2dc31 Cliphull workaround William Moodhe / JetBoom 2015-10-22 03:57:16 -0400
  • 8f248f3d30 Update obj_entity_extend.lua William Moodhe / JetBoom 2015-10-22 03:56:21 -0400
  • b4b3442e1c Melee can hit hitboxes William Moodhe / JetBoom 2015-10-22 03:52:29 -0400
  • 53055b46df Fix SequenceDuration being able to return nil William Moodhe / JetBoom 2015-06-03 16:53:02 -0400
  • 95422d5a54 Giga Gore Child now cannot throw while feigning JetBoom 2015-04-19 06:15:54 -0400
  • f92ab98363 Fix not being able to deploy weapons with no ammo JetBoom 2015-04-19 01:54:47 -0400
  • 123549a962 3 map profiles JetBoom 2015-04-19 00:38:31 -0400
  • f815e39351 Fix deserialize client exploit. JetBoom 2015-04-14 19:47:50 -0400
  • 783a4d742f Fix missing supporter icon. JetBoom 2015-04-06 15:59:46 -0400
  • f8b9bbedb7 Fast Zombie changes. JetBoom 2015-04-06 14:56:12 -0400
  • fffe25a9fe Merge pull request #127 from BClark09/master William Moodhe / JetBoom 2015-04-05 23:25:54 -0400
  • 83e2344cd9 Fixed zombie limbs from scaling with human perks Ben 2015-04-05 22:02:13 +0100
  • c8f5c56b12 Prevented Zombies getting muscular damage buff. Ben 2015-04-05 22:01:34 +0100
  • 6ecc246e57 Fixed zombies being able to hold onto props during team change Ben 2015-04-05 22:00:54 +0100
  • 182f4e2526 Another missing file JetBoom 2015-03-13 16:47:25 -0400
  • 5613e075e7 Fix missing file causing turret errors JetBoom 2015-03-13 14:35:30 -0400
  • 463c1ace11 Fix colors not updating on some text items due to gmod update JetBoom 2015-03-09 20:14:53 -0400
  • 33b18089e5 Maximum of 7 turrets active at once JetBoom 2015-03-09 14:26:27 -0400
  • bd937c290e Large backend update JetBoom 2015-03-09 13:45:47 -0400
  • f5c064a0e9 Merge pull request #121 from BClark09/master William Moodhe / JetBoom 2015-02-08 22:24:12 -0500
  • 40034ab490 Fixed boss text appearing when all players become invalid Ben 2015-02-09 00:32:22 +0000
  • 99f8ccf38e Zombies now have same transparency effects as humans Ben 2015-02-09 00:31:13 +0000
  • 9250e144a7 ZVision now uses human aura colours in options menu. Ben 2015-02-08 23:41:42 +0000
  • 74a9be8ea6 Reduced pp effects on ZombieVision, making it clearer. Ben 2015-02-08 22:38:21 +0000
  • 9c13ad1eeb Prevented being able to crouch jump through barricades Ben 2015-02-08 21:20:49 +0000
  • 6b4a310373 Merge pull request #120 from BClark09/master William Moodhe / JetBoom 2015-02-05 19:00:03 -0500
  • 355680edf8 Added class name notification of the next boss Ben 2015-02-05 21:44:39 +0000
  • e9bc1459e2 Merge pull request #119 from BClark09/master William Moodhe / JetBoom 2015-02-03 23:21:52 -0500
  • d52b9f8b1f Added case for telling the user that they will be boss Ben 2015-02-04 03:07:46 +0000
  • 69a4e5a03d Added HUD display to show who will become a boss. Ben 2015-02-04 01:50:25 +0000
  • 1e089a84e3 Merge pull request #118 from BClark09/master William Moodhe / JetBoom 2015-02-03 02:47:00 -0500
  • 0c263ccea5 Added option to prevent being picked as a boss zombie. Ben 2015-02-03 04:13:48 +0000
  • b696386ca1 Merge pull request #117 from BClark09/master William Moodhe / JetBoom 2015-01-30 21:44:42 -0500
  • 08e90a1d8a Fixed base gun display on scrolling to a map slot weapon. Ben 2015-01-30 23:56:38 +0000
  • f6034b5296 Added a system to chain arguments through source and gamemode entities. Ben 2015-01-30 23:55:12 +0000
  • a6a7e19653 Merge pull request #113 from BClark09/patch-1 William Moodhe / JetBoom 2015-01-23 16:28:35 -0500
  • 411b1c668b Prevented base gamemode call for vehicles. Ben Clark 2015-01-23 14:54:50 +0000
  • dd4bbc5f70 License clarifications JetBoom 2015-01-19 16:40:27 -0500
  • 5235f35271 Merge pull request #107 from BClark09/master William Moodhe / JetBoom 2015-01-12 19:53:49 -0500
  • 4b98a961dd Fixed typo in FGD for weapon_zs_arsenalcrate Ben Clark 2015-01-12 22:25:29 +0000
  • c15a087698 Added Failed/Passed Outputs when picking up items Ben 2015-01-11 21:50:35 +0000
  • 57cbcc0b1e Fix possible IsValid error in PlayerSelectSpawn JetBoom 2015-01-10 00:23:32 -0500
  • 13125a7ce2 Fix assuming valid players on PlayerCanHearPlayersVoice JetBoom 2015-01-10 00:19:48 -0500
  • 77fea51273 Fix multiple nails stopping constraints being removed on dead prop. JetBoom 2015-01-10 00:15:00 -0500
  • 1140463eba Merge pull request #102 from BClark09/master William Moodhe / JetBoom 2015-01-09 02:17:54 -0500
  • 02c0808e4c Added color and position modifiers to point_zsmessage Ben 2015-01-09 03:10:57 +0000
  • 65534fbadf Added "Display Time" functions to ZS notifications Ben 2015-01-08 23:26:19 +0000
  • 81820d6e8b Fix Lua error involving GetProp JetBoom 2015-01-01 18:48:31 -0500
  • 63849dcaa4 Fix rare Lua error about LifeHumanDamage being nil JetBoom 2015-01-01 18:26:36 -0500
  • 0eb762c88e Merge pull request #92 from BClark09/master William Moodhe / JetBoom 2015-01-01 16:27:44 -0500
  • 1baf4af3e4 Fixed/Included changes in previous commit Ben 2015-01-01 16:38:11 +0000
  • 4a1e79c8bf Merge pull request #90 from BClark09/master William Moodhe / JetBoom 2014-12-31 15:33:48 -0500
  • 2dd3f322e1 Added forcepickup functions to ammo Ben 2014-12-31 18:53:13 +0000