Commit graph

  • 53e454fe1b Added forcepickup functions to weapons Ben 2014-12-31 03:21:29 +0000
  • 69ec091490 Merge pull request #88 from BClark09/master William Moodhe / JetBoom 2014-12-30 13:32:47 -0500
  • 82c66bbd90 Fixed class switching bug in trigger_zombieclass Ben 2014-12-30 16:32:48 +0000
  • 9664c13a56 Merge pull request #83 from BClark09/master William Moodhe / JetBoom 2014-12-27 16:18:19 -0500
  • 3df834895c Filter in trigger_zombieclass now takes lists Ben 2014-12-27 20:50:43 +0000
  • 7f6861a126 Merge pull request #1 from JetBoom/master Ben Clark 2014-12-27 14:37:07 +0000
  • 7c67ef1fdc Remove points from refilling turrets. JetBoom 2014-12-26 22:50:35 -0500
  • afc59337c2 Merge pull request #79 from BClark09/master William Moodhe / JetBoom 2014-12-23 23:06:28 -0500
  • d5c00a6496 Added trigger_zombieclass class filtering Ben 2014-12-24 03:16:15 +0000
  • 0c3d50dfad Fix client side error with z9000 shots. JetBoom 2014-12-23 18:24:31 -0500
  • 87bc493492 Merge pull request #75 from BClark09/patch-2 William Moodhe / JetBoom 2014-12-23 11:29:29 -0500
  • 714f3e88a6 Fix noxapi thinking all are supporters. JetBoom 2014-12-23 11:26:08 -0500
  • a944dfdd2c Fixed error model when weapon_map_base is forced to drop. Ben Clark 2014-12-22 14:40:04 +0000
  • 8dffa52522 Fix boss zombies spawning at boss spawns after death. JetBoom 2014-12-21 07:34:48 -0500
  • 358fa13ab3 Fix client side error when shooting player legs. JetBoom 2014-12-20 12:20:04 -0500
  • 6d6f98ba75 Merge pull request #69 from BClark09/patch-1 William Moodhe / JetBoom 2014-12-19 22:06:32 -0500
  • 3f1e80110a Fixed nails not being created Ben Clark 2014-12-20 02:42:55 +0000
  • 11c4a73414 First noxapi implementation. No functionality yet. JetBoom 2014-12-19 08:08:12 -0500
  • 8cbfdaf59f Fix errors from last commit. Better anti bhop. JetBoom 2014-12-19 01:50:23 -0500
  • c7ca128f3f Gun turret ammo fix. JetBoom 2014-12-19 00:52:24 -0500
  • 6ebf7ab049 Merge pull request #66 from BClark09/master William Moodhe / JetBoom 2014-12-18 10:51:46 -0500
  • 3e40769454 Added nail functions previously described in FGD Ben 2014-12-18 02:00:45 +0000
  • 2678e83ef9 Merge pull request #65 from BClark09/patch-1 William Moodhe / JetBoom 2014-12-17 20:46:58 -0500
  • 182ccd6aec Merge pull request #64 from BClark09/patch-1 William Moodhe / JetBoom 2014-12-17 20:46:27 -0500
  • 25270d9a60 Fixed gamemode ignoring MaxAmmoPickups Ben Clark 2014-12-18 00:08:15 +0000
  • 6105ae4298 Added Parentname to several entities in FGD Ben Clark 2014-12-16 11:01:13 +0000
  • 6ead5452f7 Merge pull request #61 from BClark09/master William Moodhe / JetBoom 2014-12-15 17:14:25 -0500
  • 10126eced6 Various additions to FGD Ben 2014-12-15 18:59:53 +0000
  • 1f401dba4e enabled use of weapon_map_base in default ZS Ben 2014-12-15 18:58:10 +0000
  • 3e23a89326 Added logic_stripweapons entity Ben 2014-12-15 18:55:23 +0000
  • 6744b6cce0 Merge pull request #57 from BClark09/master William Moodhe / JetBoom 2014-12-09 22:16:38 -0500
  • e85738f7d2 Added keys and new inputs to logic_winlose in FGD Ben 2014-12-10 01:58:20 +0000
  • e0604b8fb8 Fixed fists returning to an incorrect move speed Ben 2014-12-10 01:56:00 +0000
  • 18a98a6110 Added cleanupfilter for spawns in Zombie Escape Ben 2014-12-10 01:53:32 +0000
  • 35513c24d0 Fixed typo in logic_winlose for endcamerapos Ben 2014-12-10 01:52:14 +0000
  • db061a1ec3 Remove useless SetTeamID functions. JetBoom 2014-12-07 15:02:40 -0500
  • 6467ed8dbd Fix typo causing errors when Spanish users switch class. JetBoom 2014-12-07 14:57:58 -0500
  • 99796ea270 Merge pull request #51 from BClark09/patch-1 William Moodhe / JetBoom 2014-12-03 20:45:32 -0500
  • 3d64d99e2a Increased general movement speed in Zombie Escape Ben Clark 2014-12-03 23:57:12 +0000
  • 301d0606ab Fix 2 pulse ammo costing same as 5 pulse ammo. JetBoom 2014-12-03 12:20:27 -0500
  • 7279bb82f9 Merge pull request #49 from BClark09/master William Moodhe / JetBoom 2014-11-30 12:08:47 -0500
  • 5556520f31 Added two entities to the FGD Ben 2014-11-30 17:04:17 +0000
  • ffe67db5e4 Added new entity info_custommessage Ben 2014-11-30 17:01:58 +0000
  • 5b96000830 Merge pull request #45 from BClark09/master William Moodhe / JetBoom 2014-11-27 10:52:56 -0500
  • e9cf988143 Fix dropped weapons + ammo counting towards logic_pickups. JetBoom 2014-11-26 09:27:17 -0500
  • 64bd994e0f Fix redeem brain convar not syncing. JetBoom 2014-11-24 10:53:21 -0500
  • 9100fd7295 Fix pendboard error while loading in. JetBoom 2014-11-23 14:56:59 -0500
  • 2a5f127fd1 Fix hammer error. JetBoom 2014-11-23 05:20:41 -0500
  • cc7bb76139 Added cases for func_physbox_multiplayer Ben 2014-11-22 18:41:04 +0000
  • 6d5ed28bbf Fix medical aura persisting when it shouldn't. JetBoom 2014-11-21 02:28:59 -0500
  • f9c12c63b3 Fix typo in GetNailOwner JetBoom 2014-11-21 02:24:24 -0500
  • de057a7fc6 Fix zs_noredeem convar not working. JetBoom 2014-11-19 09:16:46 -0500
  • 050489f281 Disable message beacon about force fields. JetBoom 2014-11-19 09:14:17 -0500
  • b9e182385f Fixed rare errors. JetBoom 2014-11-19 09:07:50 -0500
  • 15d3347371 Fix IsNailedToWorldHierarchy + prop_playergib errors. JetBoom 2014-11-16 19:02:13 -0500
  • 07743641a6 Merge pull request #26 from BClark09/master William Moodhe / JetBoom 2014-11-16 05:25:24 -0500
  • b3fb23f63e Fast Zombie pounce reach 32 -> 26 JetBoom 2014-11-16 05:23:27 -0500
  • 20b510af8a Fix up fast zombie pounce behavior. JetBoom 2014-11-16 05:21:55 -0500
  • e76f3779d8 Fix breath instantly filling when leaving func_noair. JetBoom 2014-11-16 04:54:11 -0500
  • 1ad5554c16 Fix func_noair not working. JetBoom 2014-11-16 04:47:35 -0500
  • 74035790dc Moved CSSWEAPONS from global to local Ben 2014-11-16 04:54:53 +0000
  • b83b5c56d5 Added support for hammer made weapons in ZE Ben 2014-11-16 02:42:34 +0000
  • 1d538e1c90 Created inert weapon base for hammer made weapons Ben 2014-11-16 02:41:28 +0000
  • d49bd320d8 Fix slug rifle always showing 9999 damage. JetBoom 2014-11-14 03:20:18 -0500
  • e2e90aa9d0 Merge pull request #20 from BClark09/patch-1 William Moodhe / JetBoom 2014-11-12 19:20:37 -0500
  • 9dd3c5d071 weapon_zs_manhack -> weapon_zs_manhack_saw Ben Clark 2014-11-12 23:33:06 +0000
  • 2ccd686c57 Added newer crafting weapons to the FGD Ben Clark 2014-11-12 18:13:26 +0000
  • 94beb0f792 Correction to controls_ghoul JetBoom 2014-11-11 22:21:59 -0500
  • 9c7c9b5339 Fixed nail health lower if nailed while holding. JetBoom 2014-11-11 20:25:52 -0500
  • 4ece4c30ea SetHoldType -> SetWeaponHoldType JetBoom 2014-11-11 19:15:49 -0500
  • 8920bd2cf1 Merge pull request #15 from BClark09/patch-1 William Moodhe / JetBoom 2014-11-11 00:06:18 -0500
  • af45b502a0 Merge pull request #16 from BClark09/master William Moodhe / JetBoom 2014-11-11 00:06:03 -0500
  • de2f478e85 Revert to 66fead7 Ben 2014-11-11 02:13:22 +0000
  • 29a42549f1 fixed being able to pickup pistol ammo anytime Ben Clark 2014-11-11 01:09:01 +0000
  • 46aedb2990 Changed function call from KeyValue to SetKeyValue Ben Clark 2014-11-11 00:31:56 +0000
  • 66fead7e96 Added ability to disable bosses using logic_classunlock Ben 2014-11-10 13:28:36 +0000
  • 6af66c30a5 SetWeaponHoldType -> SetHoldType JetBoom 2014-11-10 00:26:49 -0500
  • 745b69bffc Fix a stupid moment. JetBoom 2014-11-09 23:38:53 -0500
  • 0bbff7e4dd Added fists. JetBoom 2014-11-09 22:51:43 -0500
  • 8e1e8f6d8f Added point floaters to healing other players. JetBoom 2014-11-09 18:28:31 -0500
  • 2cef7419fe Fixed typo. JetBoom 2014-11-09 17:38:40 -0500
  • a5188d9f68 Zombie gas spawns on zm_ maps. JetBoom 2014-11-09 17:36:31 -0500
  • 983d9ce87e Fixed GAMEMODE.NoRedeeming being ignored. JetBoom 2014-11-09 17:30:30 -0500
  • aad1c56f47 Fix mistake in last commit. JetBoom 2014-11-09 05:12:44 -0500
  • dcaaf991d9 Shade can be damaged through glass. JetBoom 2014-11-09 05:11:22 -0500
  • ae4c103a42 Remove windows slashes + caps in $basetexture JetBoom 2014-11-09 03:50:21 -0500
  • 0ef62a2aa0 Purge all capital letters. JetBoom 2014-11-09 00:05:26 -0500
  • 3a9376928d Part 1 of capital letter purge. (DON'T USE) JetBoom 2014-11-09 00:03:43 -0500
  • a4a270f5d2 Fixed $selfillum=1 being on some zombie view model materials. JetBoom 2014-11-08 23:26:35 -0500
  • 45b5b7e952 Slug Rifle headshot damage now displays 9999. JetBoom 2014-11-08 23:14:15 -0500
  • 1d517c5375 Fixed fast zombie being crippled if interrupted pre-pounce. JetBoom 2014-11-08 23:01:54 -0500
  • aa08d47a35 Fixed health area size changing during crouch. JetBoom 2014-11-08 22:49:03 -0500
  • 59dc08372b Fixed health area model being too small sometimes. JetBoom 2014-11-08 22:35:59 -0500
  • dca4ef001d Attempt to fix redeem crash. JetBoom 2014-11-08 16:17:07 -0500
  • dde4ca2486 Merge pull request #9 from JetBoom/migrate William Moodhe / JetBoom 2014-11-07 00:04:42 -0500
  • 53743b1aee Merge with current nox changes. JetBoom 2014-11-07 00:03:40 -0500
  • 18126da912 Fixed all classes printing as unlocked every wave. JetBoom 2014-11-04 20:20:22 -0500
  • 442f46a3f7 Fixed logic_pickups not restarting on round change. JetBoom 2014-11-04 15:41:19 -0500
  • e9bd9ce748 Merge pull request #5 from BClark09/master William Moodhe / JetBoom 2014-10-31 13:03:32 -0400
  • ebfc4c979c Added 2 items to zombiesurvival.fgd Ben 2014-10-31 16:35:46 +0000