zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities
JetBoom 53743b1aee Merge with current nox changes.
Random starting loadouts now include things that aren't weapons (ammo,
traits, etc.).
Added an option to disable the automatic suicide when changing zombie
classes.
Zombies will no longer receive damage resistance when only one human
remains.
Players can no longer claim the arsenal crate that gets spawned in the
human spawn when nobody has one. Any player can pack it up though.
The Ghoul's ghoul touch special ability has been changed. It will no
longer slow targets but will debuff them for the next 10 seconds. They
will take 40% more damage (the extra damage is attributed to the person
who ghoul touched them last) for the next 10 seconds as well as slightly
disorienting them.
The Ghoul movement speed has been reduced from 185 to 170.
Added crafting recipe: 'Waraxe' Handgun. Combine two 'Battleaxe'
Handguns to craft this. Slightly better version of the Owens.
The Flesh Creeper model has been changed to one that doesn't have
severely awkward hitboxes.
The Flesh Creeper can no longer jump and attack at the same time.
The Lead Pipe special trait has been changed from a disorientation to a
severe view punch/snap on a global cooldown of 1.5 seconds.
The Regenerative trait is now 1 health every 6 seconds under 50% health
instead of 1 health every 5 seconds under 50% health.
Fast Zombie Legs have been changed to be a slightly faster but slightly
weaker version of Zombie Legs.
Zombies that have just spawned or enter zombie gas will now have a
temporary buff which gives 25% extra speed and 40% damage resistance.
This buff lasts for 3 seconds and is refreshed by entering the gas. Gas
will no longer heal. Zombies with this buff on will strobe dark green.
Added crafting recipe: Bladehack. Combine a saw blade with a manhack to
get this. Slower but has more health, does more damage, and has less of
a knockback when hitting something.
Resupply Boxes now award the owner a point for every 2 people who use
their box instead of every single person (so half as many points).
Fixed Fast Zombie Legs spawning much more abundantly than intended.
Fixed Flesh Creepers not being able to jump over obstacles due to their
insanely low jump height.
Fixed zombies taking themselves in to account when calculating horde
damage resistance (bosses always had full resistance because of this).
Fixed allowing people to use worth menu after redeeming.
2014-11-07 00:03:40 -05:00
..
dummy_chemzombie Imported from SVN. 2014-10-01 20:49:54 -04:00
env_propbroken Imported from SVN. 2014-10-01 20:49:54 -04:00
env_shadecontrol Imported from SVN. 2014-10-01 20:49:54 -04:00
fakedeath Imported from SVN. 2014-10-01 20:49:54 -04:00
func_noair Imported from SVN. 2014-10-01 20:49:54 -04:00
gmod_player_start Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_human Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_redeemed Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_undead Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_undead_boss Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_zombie Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_zombie_boss Imported from SVN. 2014-10-01 20:49:54 -04:00
info_zombiespawn Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_antigrief Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_barricade Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_beats Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_brains Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_classunlock Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_difficulty Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_dynamicspawning Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_infliction Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pantsmode Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pickupdrop Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pickups Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_points Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_startingloadout Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_waveend Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_waves Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_wavestart Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_winlose Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_worth Imported from SVN. 2014-10-01 20:49:54 -04:00
point_worldhint Imported from SVN. 2014-10-01 20:49:54 -04:00
point_zsmessage Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_arrow Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_bonemesh Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_healdart Fixed logic_pickups not restarting on round change. 2014-11-04 15:41:30 -05:00
projectile_poisonflesh Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_poisonspit Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_stone Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_zsgrenade Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_aegisboard Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ammo Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_arsenalcrate Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prop_blocker Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_creepernest Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_detpack Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_drone Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ffemitter Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ffemitterfield Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_gunturret Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_manhack Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_manhack_saw Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_meathook Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_messagebeacon Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_nail Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_obj_exit Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_obj_sigil Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_playergib Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_resupplybox Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prop_spotlamp Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_thrownbaby Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_weapon Imported from SVN. 2014-10-01 20:49:54 -04:00
status__base Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ambience_wow Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bleed Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bonemeshambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bursterambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_butcherambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_chemzombieambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_confusion Imported from SVN. 2014-10-01 20:49:54 -04:00
status_drown Imported from SVN. 2014-10-01 20:49:54 -04:00
status_fastzombieambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_feigndeath Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_arsenalcrate Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_barricadekit Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_base Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_messagebeacon Imported from SVN. 2014-10-01 20:49:54 -04:00
status_headcrabcouple Imported from SVN. 2014-10-01 20:49:54 -04:00
status_human_holding Merge with current nox changes. 2014-11-07 00:03:40 -05:00
status_knockdown Imported from SVN. 2014-10-01 20:49:54 -04:00
status_nightmareambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_oxygentank Imported from SVN. 2014-10-01 20:49:54 -04:00
status_packup Imported from SVN. 2014-10-01 20:49:54 -04:00
status_poisonrecovery Imported from SVN. 2014-10-01 20:49:54 -04:00
status_pukepusambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive2 Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive_slump Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive_slump_human Imported from SVN. 2014-10-01 20:49:54 -04:00
status_shadeambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ticklemonsterambience Imported from SVN. 2014-10-01 20:49:54 -04:00
trigger_bossclass Added "spawnboss" input in trigger_bossclass 2014-10-31 16:34:49 +00:00
trigger_zombieclass Merge with current nox changes. 2014-11-07 00:03:40 -05:00
zombiegasses Merge with current nox changes. 2014-11-07 00:03:40 -05:00
point_propnocollide.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
point_servercommand.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_poisonpuke.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_baseoutlined.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_disorientation.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_detpack.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_ffemitter.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_gunturret.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_resupplybox.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_spotlamp.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghoultouch.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
status_healdartboost.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_overridemodel.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_zombiespawnbuff.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
zs_hands.lua Imported from SVN. 2014-10-01 20:49:54 -04:00