zombiesurvival-evolved/gamemodes/zombiesurvival/entities/effects/decal_scorch.lua
William Moodhe e9da54c2f9 ZS updates for 2014-2018
Too many changes to list.
2018-05-01 18:32:59 -04:00

13 lines
218 B
Lua

function EFFECT:Init(data)
local pos = data:GetOrigin()
local normal = data:GetNormal()
util.Decal("Scorch", pos + normal, pos - normal)
end
function EFFECT:Think()
return false
end
function EFFECT:Render()
end