zombiesurvival-evolved/gamemodes/zombiesurvival/entities/entities
2014-12-07 15:02:40 -05:00
..
dummy_chemzombie Imported from SVN. 2014-10-01 20:49:54 -04:00
env_propbroken Imported from SVN. 2014-10-01 20:49:54 -04:00
env_shadecontrol Imported from SVN. 2014-10-01 20:49:54 -04:00
fakedeath Imported from SVN. 2014-10-01 20:49:54 -04:00
gmod_player_start Imported from SVN. 2014-10-01 20:49:54 -04:00
info_custommessage Added new entity info_custommessage 2014-11-30 17:01:58 +00:00
info_player_human Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_redeemed Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_undead Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_undead_boss Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_zombie Imported from SVN. 2014-10-01 20:49:54 -04:00
info_player_zombie_boss Imported from SVN. 2014-10-01 20:49:54 -04:00
info_zombiespawn Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_antigrief Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_barricade Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_beats Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_brains Remove useless SetTeamID functions. 2014-12-07 15:02:40 -05:00
logic_classunlock Revert to 66fead7 2014-11-11 02:13:22 +00:00
logic_difficulty Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_dynamicspawning Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_infliction Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pantsmode Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pickupdrop Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_pickups Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_points Remove useless SetTeamID functions. 2014-12-07 15:02:40 -05:00
logic_startingloadout Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_waveend Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_waves Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_wavestart Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_winlose Imported from SVN. 2014-10-01 20:49:54 -04:00
logic_worth Imported from SVN. 2014-10-01 20:49:54 -04:00
point_worldhint Imported from SVN. 2014-10-01 20:49:54 -04:00
point_zsmessage Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_arrow Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_bonemesh Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_healdart Fixed logic_pickups not restarting on round change. 2014-11-04 15:41:30 -05:00
projectile_poisonflesh Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_poisonspit Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_stone Added fists. 2014-11-09 22:51:43 -05:00
projectile_zsgrenade Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_aegisboard Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ammo Fix dropped weapons + ammo counting towards logic_pickups. 2014-11-26 09:27:17 -05:00
prop_arsenalcrate Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prop_blocker Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_creepernest Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_detpack Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_drone Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ffemitter Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_ffemitterfield Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_gunturret Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_manhack Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_manhack_saw Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_meathook Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_messagebeacon Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_nail Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_obj_exit Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_obj_sigil Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_playergib Fix IsNailedToWorldHierarchy + prop_playergib errors. 2014-11-16 19:02:13 -05:00
prop_resupplybox Merge with current nox changes. 2014-11-07 00:03:40 -05:00
prop_spotlamp Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_thrownbaby Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_weapon Fix dropped weapons + ammo counting towards logic_pickups. 2014-11-26 09:27:17 -05:00
status__base Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ambience_wow Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bleed Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bonemeshambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_bursterambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_butcherambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_chemzombieambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_confusion Imported from SVN. 2014-10-01 20:49:54 -04:00
status_drown Imported from SVN. 2014-10-01 20:49:54 -04:00
status_fastzombieambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_feigndeath Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_arsenalcrate Fixed rare errors. 2014-11-19 09:07:50 -05:00
status_ghost_barricadekit Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_base Fixed rare errors. 2014-11-19 09:07:50 -05:00
status_ghost_messagebeacon Fixed rare errors. 2014-11-19 09:07:50 -05:00
status_headcrabcouple Imported from SVN. 2014-10-01 20:49:54 -04:00
status_human_holding Merge with current nox changes. 2014-11-07 00:03:40 -05:00
status_knockdown Imported from SVN. 2014-10-01 20:49:54 -04:00
status_nightmareambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_oxygentank Imported from SVN. 2014-10-01 20:49:54 -04:00
status_packup Imported from SVN. 2014-10-01 20:49:54 -04:00
status_poisonrecovery Imported from SVN. 2014-10-01 20:49:54 -04:00
status_pukepusambience Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive2 Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive_slump Imported from SVN. 2014-10-01 20:49:54 -04:00
status_revive_slump_human Imported from SVN. 2014-10-01 20:49:54 -04:00
status_shadeambience Shade can be damaged through glass. 2014-11-09 05:11:22 -05:00
status_ticklemonsterambience Imported from SVN. 2014-10-01 20:49:54 -04:00
trigger_bossclass Added "spawnboss" input in trigger_bossclass 2014-10-31 16:34:49 +00:00
trigger_zombieclass Fixed GAMEMODE.NoRedeeming being ignored. 2014-11-09 17:30:30 -05:00
zombiegasses Fixed rare errors. 2014-11-19 09:07:50 -05:00
func_noair.lua Fix breath instantly filling when leaving func_noair. 2014-11-16 04:54:11 -05:00
point_propnocollide.lua Fixed rare errors. 2014-11-19 09:07:50 -05:00
point_servercommand.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
projectile_poisonpuke.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
prop_baseoutlined.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_disorientation.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_detpack.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_ffemitter.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_gunturret.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_resupplybox.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghost_spotlamp.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_ghoultouch.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
status_healdartboost.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_overridemodel.lua Imported from SVN. 2014-10-01 20:49:54 -04:00
status_zombiespawnbuff.lua Merge with current nox changes. 2014-11-07 00:03:40 -05:00
zs_hands.lua SetWeaponHoldType -> SetHoldType 2014-11-10 00:26:49 -05:00