zombiesurvival-evolved/gamemodes/zombiesurvival/entities/weapons/weapon_zs_f_orange.lua
William Moodhe e9da54c2f9 ZS updates for 2014-2018
Too many changes to list.
2018-05-01 18:32:59 -04:00

23 lines
931 B
Lua

AddCSLuaFile()
SWEP.Base = "weapon_zs_basefood"
SWEP.PrintName = "Orange"
if CLIENT then
SWEP.VElements = {
["base"] = { type = "Model", model = "models/props/cs_italy/orange.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(3, 2.5, -1), angle = Angle(0, 0, 0), size = Vector(0.6, 0.6, 0.6), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
}
SWEP.WElements = {
["base"] = { type = "Model", model = "models/props/cs_italy/orange.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 2.5, -1), angle = Angle(0, 0, 0), size = Vector(0.6, 0.6, 0.6), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
}
end
SWEP.ViewModel = "models/weapons/c_grenade.mdl"
SWEP.WorldModel = "models/props/cs_italy/orange.mdl"
SWEP.Primary.Ammo = "foodorange"
SWEP.FoodHealth = 10
SWEP.FoodEatTime = 2.75