zombiesurvival-evolved/gamemodes/zombiesurvival
Ben ffe67db5e4 Added new entity info_custommessage
Allows map editors to concatenate a sequence of strings and then
displays it using one of the pre-existing messaging entities, useful for
A = B/C messages.

Keys:
displayentity(targetname) : The entity used to display the message, can
be a targetname of a class game_text, point_worldhint or point_zsmessage
zsmessagemode(choices) : If using a point_zsmessage, select the method
of display with this key
"0"  : "Centred HUD Message"
"1"  : "Corner Human HUD Message"
"2"  : "Corner Zombie HUD Message"
string01(string) : Part 01 of the full string
string##(string) : Part ## of the full string, there can be up to 99 of
these.

Inputs:
displaystrings(string): Concatenates and displays the full string using
the attached entity
setstring##(string) : Sets part ## of the full string, there can be up
to 99 of these.

Outputs:
OnDisplayed : Called when the message has successfully displayed.
2014-11-30 17:01:58 +00:00
..
backgrounds Imported from SVN. 2014-10-01 20:49:54 -04:00
content Remove windows slashes + caps in $basetexture 2014-11-09 03:50:21 -05:00
entities Added new entity info_custommessage 2014-11-30 17:01:58 +00:00
gamemode Merge pull request #45 from BClark09/master 2014-11-27 10:52:56 -05:00
convars.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
icon24.png Imported from SVN. 2014-10-01 20:49:54 -04:00
license.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
mapping and new entities.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
readme.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
scripting and addons.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
workshop512.jpg Imported from SVN. 2014-10-01 20:49:54 -04:00
workshopdesc.txt Imported from SVN. 2014-10-01 20:49:54 -04:00
zombiesurvival.fgd Created inert weapon base for hammer made weapons 2014-11-16 02:41:28 +00:00
zombiesurvival.txt Imported from SVN. 2014-10-01 20:49:54 -04:00

 ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
ZZZ                                  ZZZ
ZZZ          ZOMBIE SURVIVAL         ZZZ
ZZZ THE DEFINITIVE ZOMBIE EXPERIENCE ZZZ
ZZZ        A GAMEMODE FOR GMOD       ZZZ
ZZZ                                  ZZZ
 ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ

Created and programmed by        William "JetBoom" Moodhe
E-mail:                          williammoodhe@gmail.com
Alternate e-mail:                jetboom@noxiousnet.com
Web:                             http://www.noxiousnet.com

Additional credits:
Zombie view models               11k (tjd113@gmail.com)
Zombie kill icons                Eisiger (k2deseve@gmail.com)
Some HUD textures                Typhon (lukas-tinel@hotmail.com)
Ambient beat sounds              Austin "Little Nemo" Killey (austin_odyssey@yahoo.com)
Melee weapon models              Zombie Panic: Source (http://www.zombiepanic.org/)
Board Kit model                  Samuel (samuel_games@hotmail.com)


 ZZZZZZZZZZZZZZZZZZZZZZZZZ
ZZ                       ZZ
ZZ        INSTALL        ZZ
ZZ                       ZZ
 ZZZZZZZZZZZZZZZZZZZZZZZZZ

1. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
2. In console: gamemode zombiesurvival
3. Run a zs_ map.


 ZZZZZZZZZZZZZZZZZZZZZZZZZ
ZZ                       ZZ
ZZ    RUNNING SERVERS    ZZ
ZZ                       ZZ
 ZZZZZZZZZZZZZZZZZZZZZZZZZ

1. Get srcds and configure it for garrysmod (requires steamcmd).
2. Put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
3. Get some maps. ZS_ maps are plentiful on the Internet and the game also supports many other map types: CS:S, Zombie Mod, Zombie Horde, Zombie Panic! Source
4. Either setup a custom voting script or use mapcycle_zombiesurvival.txt. Make a file called mapcycle_zombiesurvival.txt in base garrysmod folder. Put in names of maps without the .bsp ending. One per line.
5. Make your auto-start batch file or whatever you use. The line should look like this:
srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"
6. Run it. You now have a server. See other guides on the web for setting up sv_downloadurl.


 ZZZZZZZZZZZZZZZZZZZZZZZZ
ZZ                       ZZ
ZZ      LEGAL JARGON     ZZ
ZZ                       ZZ
 ZZZZZZZZZZZZZZZZZZZZZZZZZ

See license file