Ben
ebfc4c979c
Added 2 items to zombiesurvival.fgd
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-Added spawnboss input to trigger_bossclass
-Added prop_weapon entity
2014-10-31 16:35:46 +00:00
Ben
a187cc1c09
Added "spawnboss" input in trigger_bossclass
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Uses the gamemode sort function to turn the highest scoring zombie into
a boss.
2014-10-31 16:34:49 +00:00
William Moodhe / JetBoom
3a9a35363c
Merge pull request #4 from BClark09/master
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3 commits dealing with zombie class changing
2014-10-30 14:28:35 -04:00
Ben
f2bb74219a
Replaced GetAngles() with EyeAngles()
2014-10-30 13:39:01 +00:00
Ben
e42753beae
Fixed angles-snap to (0,0,0) on forced classchange
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Edited trigger_zombieclass so that it saves the original view angle of
the player
2014-10-29 21:50:21 +00:00
Ben
cb1818b86f
Added trigger_bossclass
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A new brush entity which turns the zombie who enters the volume into
their chosen preferred boss:
Keyvalues:
enabled - Enable the brush entity.
silent - If yes then then the server does not announce that a player has
become the new boss.
instantchange - If yes then anyone who gets swapped will instantly be
changed right on the spot.
Inputs:
enable(void) : Enable the entity.
disable(void) : Disable the entity.
seton(integer) : Set Enabled keyvalue.
setsilent(integer) : Set Silent keyvalue.
setinstantchange(integer) : Set Change Instantly keyvalue.
Outputs:
OnBossTouched : Set when a boss starts touching the brush. Is not fired
when a zombie becomes a boss in this volume.
2014-10-29 21:45:33 +00:00
William Moodhe / JetBoom
397e915a30
Merge pull request #3 from BClark09/patch-1
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Fixed first display of worth being incorrect
2014-10-28 19:03:44 -04:00
Ben
a61575eb3d
Fixed first display of worth being incorrect
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Changed order of player's variable assignments so that StartingWorth is set before being displayed for the first time.
2014-10-28 21:26:26 +00:00
William Moodhe / JetBoom
a1f1ccffa6
Merge pull request #2 from BClark09/patch-2
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Fixed OnLastHuman constantly firing for logic_infliction
2014-10-27 22:43:13 -04:00
Ben
1e37335465
Fixed OnLastHuman constantly firing for logic_infliction
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Moved the input fire function to only activate once.
2014-10-28 02:21:34 +00:00
William Moodhe / JetBoom
6e8927ce89
Merge pull request #1 from BClark09/patch-1
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Update zombiesurvival.fgd
2014-10-27 12:26:26 -04:00
Ben
bbbdf88283
Update zombiesurvival.fgd
2014-10-27 16:23:16 +00:00
JetBoom
7991fc146b
Fixed rare error in Player.ShouldNotCollide.
2014-10-20 07:45:25 -04:00
JetBoom
50f5cefdee
Fixed bug allowing people to use worth menu after redeeming.
2014-10-09 18:16:39 -04:00
JetBoom
2332ee275e
Fix horrible line endings.
2014-10-01 20:52:19 -04:00
JetBoom
6d9042e93d
Imported from SVN.
2014-10-01 20:49:54 -04:00